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DesignOSby h4rithd
FOUNDATIONS / TOKENS

Decisions encoded for every layer.

DesignOS tokens separate raw references from semantic intent and component behavior, keeping themes coherent without leaking palette values into product code.

TOKEN ARCHITECTURE

Reference → semantic → component.

01Reference

Raw color, dimension, duration, easing, and type values.

02Semantic

Intent such as canvas, primary text, border, focus, and danger.

03Component

Stateful aliases for buttons, fields, cards, dialogs, and patterns.

COLOR / TWO DESIGNED THEMES

Dark is the signature. Light is a companion.

Light mode is not an inverted afterthought; it preserves the same hierarchy using mineral paper, graphite text, and deeper steel accents.

DARK / DEFAULT

Obsidian alloy

8 CORE ROLES
Canvas#08090B
Chrome#0B0D10
Panel#111418
Raised#171B20
Border#272C33
Primary#F2F4F6
Steel#8FA8BC
Silver#C7D2DA
LIGHT / COMPANION

Mineral paper

8 CORE ROLES
Canvas#EDF0F2
Chrome#FAFAF8
Panel#FFFFFF
Raised#F5F6F6
Border#D7DCE0
Primary#16191D
Steel#405F74
Strong#274B61
TYPOGRAPHY

Human clarity. Technical precision.

SANS / INTERFACE

IBM Plex Sans

Design that reads with calm authority.

400 · 500 · 600
MONO / SYSTEM

JetBrains Mono

REGISTRY.STATUS = READY

400 · 500 · 600 · 700
GEOMETRY & MOTION

Small rules create the signature.

04 pxPRIMARY RHYTHM
02 pxOPTICAL STEP
44 pxTOUCH MINIMUM
15 pxLAYER RADIUS
140 msCONTROL
240 msVIEW ENTER
3000 msBREATHE
2 pxFOCUS WIDTH