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DesignOSby h4rithd
DOCUMENTATION / INTRODUCTION

Build every interface from one coherent language.

DesignOS is the source-first design and component system invented by h4rithd. It combines visual foundations, accessible components, motion choreography, and background atmosphere into one reusable architecture.

QUICK START

Start with the base system.

The command below uses the canonical production registry URL. Until that deployment is verified, build and inspect the registry locally from this repository.

$pnpm dlx shadcn@latest add https://designos.h4rithd.com/r/designos-base.json
ARCHITECTURE

Four layers, one contract.

01

Foundations

Tokens for color, type, space, geometry, depth, and state.

02

Components

Accessible source modules with complete interaction behavior.

03

Motion

Shared timing, easing, entrance, exit, feedback, and ambient rules.

04

Atmosphere

Grid, circuit, topographic, mesh, and spatial background recipes.

DESIGN PRINCIPLES

Precision creates the futurism.

DesignOS avoids decorative noise. Its identity comes from shared alignment, matte surfaces, deliberate typography, controlled depth, useful motion, and clear system state—not glow around every control.

  • Restrained colorSilver and steel build hierarchy; semantic color communicates real state.
  • Structural depthBorders, tonal elevation, and spatial motion explain relationships.
  • Complete statesHover, focus, active, disabled, loading, empty, success, warning, and error are designed together.
QUALITY CONTRACT

Accessibility is part of the component anatomy.

WCAG 2.2 AA contrast target Keyboard-complete interaction Visible 2px focus treatment Reduced-motion alternatives Touch targets at least 44px Responsive at 320px and 400% zoom
Behavior before resemblance

A component only conforms when its semantics, input methods, states, and responsive behavior are preserved—not merely its appearance.

NEXT / INSTALLATION

Add DesignOS to a project

Configure the base layer, install a component, and verify the result.